Clan with flake-parts
Clan supports integration with flake.parts a tool which allows composing nixos modules in a modular way.
Here's how to set up Clan using nix flakes
and flake-parts
.
1. Update Your Flake Inputs
To begin, you'll need to add flake-parts
as a new dependency in your flake's inputs. This is alongside the already existing dependencies, such as clan-core
and nixpkgs
. Here's how you can update your flake.nix
file:
# flake.nix
inputs = {
nixpkgs.url = "github:nixos/nixpkgs?ref=nixos-unstable";
# New flake-parts input
flake-parts.url = "github:hercules-ci/flake-parts";
flake-parts.inputs.nixpkgs-lib.follows = "nixpkgs";
clan-core = {
url = "git+https://git.clan.lol/clan/clan-core";
inputs.nixpkgs.follows = "nixpkgs"; # Needed if your configuration uses nixpkgs unstable.
# New
inputs.flake-parts.follows = "flake-parts";
};
}
2. Import Clan-Core Flake Module
After updating your flake inputs, the next step is to import the clan-core
flake module. This will make the clan options available within mkFlake
.
outputs =
inputs@{ flake-parts, ... }:
flake-parts.lib.mkFlake { inherit inputs; } (
{
#
imports = [
inputs.clan-core.flakeModules.default
];
}
);
3. Configure Clan Settings and Define Machines
Configure your clan settings and define machine configurations.
Below is a guide on how to structure this in your flake.nix:
outputs = inputs@{ flake-parts, clan-core, ... }:
flake-parts.lib.mkFlake { inherit inputs; } ({self, pkgs, ...}: {
# We define our own systems below. you can still use this to add system specific outputs to your flake.
# See: https://flake.parts/getting-started
systems = [];
# import clan-core modules
imports = [
clan-core.flakeModules.default
];
# Define your clan
# See: https://docs.clan.lol/reference/nix-api/buildclan/
clan = {
# Clan wide settings. (Required)
meta.name = ""; # Ensure to choose a unique name.
machines = {
jon = {
imports = [
./machines/jon/configuration.nix
./modules/disko.nix
# ... more modules
];
nixpkgs.hostPlatform = "x86_64-linux";
# Set this for clan commands use ssh i.e. `clan machines update`
clan.core.networking.targetHost = pkgs.lib.mkDefault "root@jon";
# remote> lsblk --output NAME,ID-LINK,FSTYPE,SIZE,MOUNTPOINT
disko.devices.disk.main = {
device = "/dev/disk/by-id/nvme-eui.e8238fa6bf530001001b448b4aec2929";
};
# There needs to be exactly one controller per clan
clan.core.networking.zerotier.controller.enable = true;
};
};
};
});
For detailed information about configuring flake-parts
and the available options within Clan,
refer to the Clan module documentation located here.